"Weapon.WeaponMove1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.05, 0.1"
	"pitch"			"98, 101"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/movement1.wav"
}

"Weapon.WeaponMove3"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.05, 0.1"
	"pitch"			"98, 101"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/movement3.wav"
}

"Weapon.WeaponMove2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.05, 0.1"
	"pitch"			"98, 101"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/movement2.wav"
}

"Weapon_P228.Single"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"98, 101"
	"soundlevel"  		"SNDLVL_79dB"
	"wave"	"weapons/elite/elites_01.wav"
	"wave"	"weapons/elite/elites_02.wav"
	"wave"	"weapons/elite/elites_03.wav"
	"wave"	"weapons/elite/elites_04.wav"
}

"Weapon_ELITE.Reloadstart"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_reloadstart.wav"
}

"Weapon_ELITE.Lclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5, 1.0"
	"pitch"			"100"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_leftclipin.wav"
}

"Weapon_ELITE.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5, 1.0"
	"pitch"			"97, 105"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_clipout.wav"
}

"Weapon_ELITE.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5"
	"pitch"			"100"
	"soundlevel"  		"SNDLVL_60dB"
	"wave"			"weapons/elite/elite_sliderelease.wav"
}


"Weapon_ELITE.Rclipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5, 1.0"
	"pitch"			"100"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_rightclipin.wav"
}

"Weapon_ELITE.Draw"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.3" //.draw
	"pitch"			"PITCH_NORM"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_draw.wav"
}

"Weapon_ELITE.TauntLook1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.1"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_draw.wav"
}

"Weapon_ELITE.TauntLook2"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.05"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_draw.wav"
}

"Weapon_ELITE.TauntStartTap"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.1"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_draw.wav"
}

"Weapon_ELITE.TauntTap1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.25"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_taunt_tap.wav"
}

"Weapon_ELITE.TauntTap2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.25"
	"pitch"			"90"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_taunt_tap.wav"	
}

"Weapon_ELITE.TauntTwirl"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.15"
	"pitch"			"95"
	"soundlevel"  		"SNDLVL_65dB"
	"wave"			"weapons/elite/elite_draw.wav"
}